thanks! this was a really fun game. It took me a while to understand how the scoring works in the tutorial but I understood eventually when playing. I was a bit puzzled for some of the object dialogues at the end such as the rubix cube that seems associated with heat and the computer for food choices.
I had to learn how to add and edit my collection page solely because of this little title. Making it a browser game ensures it is quick and easy to launch, with zero downside to trying out. I sincerely hope you can add some new abilities and a shiny pixel art UI to get a steam release soon.
May your imagination lead to barrelfulls of your nations currency.
It appears to have been made by a single, creative person.
While it could definetly benefit from some polishing on the tokens, cards, and enemies.
The basic premise and idea is all there.
Most importantly, this game is fun.
That same timeless sort of fun like old sonic and zelda games.
I think adding a donate option may surprise you.
Unless of course you entered it into a JAM.
For example the "Mental Health Jam" is for games release from now until October i believe, and requires a made game that isn't a commercial release, to qualify.
Just wondering if that is what you are going for.
I've been working on a collection of drawn Tarot deck cards and i will take a look into making several cards with images, which i hope you may consider using. Assuming you can edit the title and text into the design.
I really wanted to figure out the last dialog so I kept playing and I finally defeated the brain.
While playing, I thought the dev might have manipulated the chances to fail me. But I found one working build and went on. And the last boss was still close enough to defeat me even though I could defeat all the other bosses easily that I was so convinced I could win.
Clever, chill deckbuilding game with a good central mechanic. My only critique is that the scoring system is a bit lackluster - battles can drag on for too long depending on luck.
Great game! I'm impressed with everything that was packed in such a simple game; the progression in mechanics really kept me engaged, and the theme was cute and glued everything together well.
Very cool game. The design, the help/tutorial, and the minigame are all well done. Sound design is fun, and the walking animation is silly (in a good way).
adorable art style and lots of fun! the rules of the game are simple and easy to understand even when new elements are added! also burger gal is lucky i chose not to take a bite out of em
good game! the visual is very cute. perfectly matched enemies of sleep, it's cool to come back to the room after a "nightmare", you can feel the atmosphere of a sleepless night well! and the game process, when you figure out the rules, becomes even exciting!
Surprised how quickly I fell in love with the game, it was amazing and I loved the charming art style. It's a shame there isn't a full game like this where you can explore an open world and use the sheep tokens as the main battling system to defeat all the things that are keeping you awake. More than anything, I loved the comedy in the enemies dialogue.
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thanks! this was a really fun game. It took me a while to understand how the scoring works in the tutorial but I understood eventually when playing. I was a bit puzzled for some of the object dialogues at the end such as the rubix cube that seems associated with heat and the computer for food choices.
I enjoyed this game a bunch and wrote a review about it on my website. Thanks for creating such an engrossing deck-builder!
https://www.demodiskreview.com/pillow-fight/
read it :)
Cool
This is super fun and well made, great job!
What a charming and fantastic little game. Well done.
Pretty nice game well done
Very Good Game! I would think this game could use idle animations for the player and opponents.
THIS GAME IS GOOD
Doesn't work on mobile. Or I juat am to stupid to learn how to walk around the room
I had to learn how to add and edit my collection page solely because of this little title. Making it a browser game ensures it is quick and easy to launch, with zero downside to trying out. I sincerely hope you can add some new abilities and a shiny pixel art UI to get a steam release soon.
May your imagination lead to barrelfulls of your nations currency.
It appears to have been made by a single, creative person.
While it could definetly benefit from some polishing on the tokens, cards, and enemies.
The basic premise and idea is all there.
Most importantly, this game is fun.
That same timeless sort of fun like old sonic and zelda games.
I think adding a donate option may surprise you.
Unless of course you entered it into a JAM.
For example the "Mental Health Jam" is for games release from now until October i believe, and requires a made game that isn't a commercial release, to qualify.
Just wondering if that is what you are going for.
I've been working on a collection of drawn Tarot deck cards and i will take a look into making several cards with images, which i hope you may consider using. Assuming you can edit the title and text into the design.
Well made, well played.
Great vibes
Awesome game, keep up the good work!
<3 this game
WHAT TF IS SCALE DAMAGE
maybe scling "attack range"? idk man
I really wanted to figure out the last dialog so I kept playing and I finally defeated the brain.
While playing, I thought the dev might have manipulated the chances to fail me. But I found one working build and went on. And the last boss was still close enough to defeat me even though I could defeat all the other bosses easily that I was so convinced I could win.
Anyway the game was very fun.
The sweetest little thing i played in a while
Here's to hoping we all have energy to do our Things instead of worrying <3
Clever, chill deckbuilding game with a good central mechanic. My only critique is that the scoring system is a bit lackluster - battles can drag on for too long depending on luck.
this is very good
final boss is getting off this game and go to sleep
funny thing i play this at 2 AM
WTF DUDE
loved this sm :))
Great game! I'm impressed with everything that was packed in such a simple game; the progression in mechanics really kept me engaged, and the theme was cute and glued everything together well.
man those dice are fukin brutal
I agree
Great game. Burger man was on some bs
Very cool game. The design, the help/tutorial, and the minigame are all well done. Sound design is fun, and the walking animation is silly (in a good way).
BEST GAMEEEEEEEEEEE. i need mac version pls, thank you <3
Want to add to the love this game is getting. Great combination of mechanics, solid theme, memorable visuals. It has got it all :)
adorable art style and lots of fun! the rules of the game are simple and easy to understand even when new elements are added! also burger gal is lucky i chose not to take a bite out of em
good game! the visual is very cute. perfectly matched enemies of sleep, it's cool to come back to the room after a "nightmare", you can feel the atmosphere of a sleepless night well! and the game process, when you figure out the rules, becomes even exciting!
interesting game. it forces you to think before act after some level. I didnt like dice enemies but i think this is the boss? i didnt beat it either.
best shit ever (also fuck heatboy)
Excellent game! My best result so far is Insane in 18:01
Surprised how quickly I fell in love with the game, it was amazing and I loved the charming art style. It's a shame there isn't a full game like this where you can explore an open world and use the sheep tokens as the main battling system to defeat all the things that are keeping you awake. More than anything, I loved the comedy in the enemies dialogue.
very cool game
Thank you! I loved it!
My best time on insane, i challenge someone to beat it
Congrats, better than I can do! Also, I like your pfp :)
ur better than me bro :) keep going
Flip Pillow flips only 2 when at the edge of the tiles. Hope the Brain enemy is the final boss...
I could try again, but nah. Too much thinking.
Good Game, nice concept