Traverse a dungeon and add a new spell each time you clear a floor.

Your spells cycle in a loop.


  • WASD - move/punch
  • Space - preview spell
  • Mouse - cast spell

Made for 7DRL by Jon Topielski (programming) and Mafgar (audio). Tiles from mrmotext.

PlatformsWindows, macOS, Linux, HTML5
Rated 4.3 out of 5 stars
(24 total ratings)
AuthorsJon Topielski, mafgar
Made withGodot, Aseprite
TagsSeven Day Roguelike Challenge, Deck Building, Pixel Art, Roguelike, Wizards
Average sessionA few minutes
InputsKeyboard, Mouse


Download 24 MB
EchoChamber_Mac.dmg 41 MB
Download 25 MB


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I like the music, the effects and the game overall. Good Work!!


Fantastic rogue like that can be finished in a few minutes.  I love the variety of the spells and dungeons as well.  No 2 play sessions have been the same yet for me.  Well done and hope this will be further developed.


Um... I think I just got softlocked. I used the teleport ability in the end square and it suddenly just disappeared. It's an incredible game nevertheless such a cool idea!

Heard about this one from Pursuing Pixels. Good game and interesting weapon cycle concept.

Pretty cool game 

Bloody good idea. Not seen anything like this before. Sprites were a little difficult to make out, but got there in the end!


Great little game. Good tactical elements and I love the sprites!


Great puzzle design for a ZDRL! I especially liked the variety in spells :)

Great game. I love roguelikes. The animation and effects were very fresh. I would have loved an option to pass the turn however.


Greatly designed game! I play it once in a while

Felt like the possibility space for tactics is stifled somewhat by how weak normal movement is. You get such efficient ranged damage options that making 1 tile movements often felt actively detrimental. Killer game otherwise though. Loved the sound and art design especially.


I FINALLY DID IT! I'm not the best at these kinds of games but this was so fun yay i finally beat it!!! This game was inspiring and awesome!

Congrats! :D interesting spell choices too, lot of support spells in there!

This is such a cool idea, I dig it a lot!

Interresting mechanics, makes it entertaining.
The lack of informations on the mobs makes its harder.

That's simple but entertaining. I liked it. :

Very neat game! I love the simplicity

Neat game!

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This is adorable and I love the strategy aspect of it. Kinda feels like chess

Had fun, systems are solid and polish is incredible! Maybe having this be a highscore chaser after you 'win' (a la Hoplite) would be cool? This would likely require some more spells or ways to change your build.


this is awesome. super satisfying sound effects. and the palette! really enjoyed playing this over and over again


I like the way you show the hp/strength of the characters when you hover over them. Very intuitive, and avoids the need for numbers everywhere!

The spell mechanic is very cool, I like how learning new spells doesn’t necessarily make you stronger, but increases complexity.


Incredible visual and audio work, the vibes are immaculate! Varied spells were fun, I like the forced rotation idea. 

Sweet game! Good visuals, feel and choices.

I heckin suck at it though >:(

Thanks! It's ok it's hard at first :>

I enjoy this game a lot it was fun creating my character build and the boss at the end was a fair challenge it felt very refreshing and rewarding to play great job

I love the music and visuals – they kept me poking around until I finally realized that you use the mouse to casts spells. it was quite difficult before then :) It was difficult afterward too, but I managed to win once! excellent game

Plays well and looks great! Perfect for mobile :)