One thing I didn't like was the random palette modifier, I thought it'd be a harmless one but some of the color choices actually caused me physical pain IRL. It also seems like it'd cause issues for colorblind players.
Aside from that, it's a very interesting game concept, inverting the formula of picking random upgrades into random downgrades instead.
great game and great concept also thank you for the no hit game mode..i 100% did not beat this game on that game mode and only recorded the final boss because i forgot to press record on obs and you can't even see anything because i got a certain curse that made the game nearly unplayable because i was unlucky with the color palette it gave me...wait a minute-
Fantastic! It's deceptively in-depth. I like how you have to think about how each curse interacts with each other, and how what would usually be the best choice becomes the greater evil when you think about your other curses. For example, when you pick the 'die at zero battery' curse, it's not that bad if you're careful, right? But if the next choice is between 'lose battery 15% faster' and 'lose 2 lives per death', it puts you in a hard spot.
This is such a stylish game! I was looking for 1 bit inspirations and this game is really a gem.
A quick question: How did you get the "3d" effect for some of the enemies? i.e the cylinders whose glasses rotate around them or the 'cake' enemies (they look like stacks of cylinders) that rotate. Did you do some kind of sprite stacking? Or are these true 3D models?
time stop and drift were very easy curses to deal with (used to lag and sticky keys), but then i picked 'random pallet chosen every night' for round 8 and it chose a bright cyan and neon green that blended very well together and made it very hard to see! very fun game! i enjoyed it very much
At one point it randomly decided to add a curse to me mid-level? I suddenly fell to the bottom of the screen every life and couldn't move upwards, only side to side. On one life it made me move to the bottom right corner and get stuck. Once I died again it just made me go to the bottom again, not the right. Is this a glitch or a randomly chosen curse once below 10 lives?
That happened to me too, it happens when your cursor goes out of the game screen, locking whatever keys were pressed down, the fix is to just press whichever way it was going,or click for the mouse
I was so confused. I thought that the curses will help me, like game-breaking upgrades that will make me invincble or something. Instead this game got harder and harder dude! I loved it!
A fun little challenge, its has a good mix of different curses to mix things up. I do hope you keep working on it and make an expanded version with more enemy types and more bosses to fight, Maybe with something like an endless mode where you just keep going and keep picking up curses for as long as possible.
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One thing I didn't like was the random palette modifier, I thought it'd be a harmless one but some of the color choices actually caused me physical pain IRL. It also seems like it'd cause issues for colorblind players.
Aside from that, it's a very interesting game concept, inverting the formula of picking random upgrades into random downgrades instead.
What game engine does it use?
Godot
This is fun. I just didn’t like the cursor, I know it is supposed to be hard, but the cursor is just too much.
Edit: I meant the cursor to be invisible at some point.
then don't pick the "cursor is invisible" curse
LOL, the most real reply on this website.
Good point.
This is actually a pretty fun game. I dig it.
great game and great concept also thank you for the no hit game mode..i 100% did not beat this game on that game mode and only recorded the final boss because i forgot to press record on obs and you can't even see anything because i got a certain curse that made the game nearly unplayable because i was unlucky with the color palette it gave me...wait a minute-
Pretty nice concept! You make yourself weaker each time. You make your life harder by yourself! I just play it once
awesome
Fantastic! It's deceptively in-depth. I like how you have to think about how each curse interacts with each other, and how what would usually be the best choice becomes the greater evil when you think about your other curses. For example, when you pick the 'die at zero battery' curse, it's not that bad if you're careful, right? But if the next choice is between 'lose battery 15% faster' and 'lose 2 lives per death', it puts you in a hard spot.
Amazing game! Was this for a game jam
It appears not to be.
beautiful game and even more painful mechanics <3
issue where character gets stuck moving over direction with no input
there is a card that does that
nice game and i love the musi
super super dope upgrade choices were very meaningful and the game had me right on the edge of my seat towards the end
this game is sick as hell
in the final levels i was getting crazy with the colors changing and the dots in the screen XD
bro this is such a cool game
YOOO I BEAT IT ON INSANE EVIL LESGOOO. Amazing game :]
Really fun and easy to learn, gets crazy fast
This is such a stylish game! I was looking for 1 bit inspirations and this game is really a gem.
A quick question: How did you get the "3d" effect for some of the enemies? i.e the cylinders whose glasses rotate around them or the 'cake' enemies (they look like stacks of cylinders) that rotate. Did you do some kind of sprite stacking? Or are these true 3D models?
Hi thank you :) Everything uses stacked sprites except for the player character.
I really enjoyed Six Cards Under btw, it’s very well done!
Thanks a ton for the response, that makes sense! Also thanks for the kind words haha, glad you enjoyed it!
Very Nice Game!
Took longer than it should have but I beat it on Insane Evil!
I FINALLY BEAT IT
oh this was fun
time stop and drift were very easy curses to deal with (used to lag and sticky keys), but then i picked 'random pallet chosen every night' for round 8 and it chose a bright cyan and neon green that blended very well together and made it very hard to see! very fun game! i enjoyed it very much
This is a great concept and well executed.
At one point it randomly decided to add a curse to me mid-level? I suddenly fell to the bottom of the screen every life and couldn't move upwards, only side to side. On one life it made me move to the bottom right corner and get stuck. Once I died again it just made me go to the bottom again, not the right. Is this a glitch or a randomly chosen curse once below 10 lives?
That happened to me too, it happens when your cursor goes out of the game screen, locking whatever keys were pressed down, the fix is to just press whichever way it was going,or click for the mouse
I loved it! Really challenging, but in a fun way! Amazing game, 11/10!
Game: One of your keys is held down
Me who's been playing with drifty joy-cons for years now:
Amazing game
I was so confused. I thought that the curses will help me, like game-breaking upgrades that will make me invincble or something. Instead this game got harder and harder dude! I loved it!
Great Game, love the art style. Great mix of fun and challenging 10/10
we well finish done that game?
Loved the idea, the gameplay is fun and the simple art style is really cute, great job !
Feels a little easy, but really cool aesthetic.
Nice, really nice. Original concept, plays super fluently. Really cool! Finished on first try on normal, with 8 deaths.
Nice. Beat it in first try in normal mode.
This game is fun but I can't get past night 7 so farrrr
A fun little challenge, its has a good mix of different curses to mix things up. I do hope you keep working on it and make an expanded version with more enemy types and more bosses to fight, Maybe with something like an endless mode where you just keep going and keep picking up curses for as long as possible.
your whats wrong with the gaming community, yall want more not better ( great game creator )
You assume only short games can be any good?
what?